mashallah please!
A downloadable game
Hide everything you love — before Aunt Salma loves it too.
Aunt Salma is coming over, and Grandma swears she carries the Evil Eye: everything she compliments... breaks. You're the family skeptic — but you're also the one sprinting around the house hiding the gold, the new TV, and Dad's car keys before she can say "Mashallah!" at them.
A comedy stealth game about superstition, coincidence, and family panic, set in a warm Gulf household and played in Kuwaiti Arabic. Built around the jam theme ILLUSION: every disaster is staged so both readings are true. Grandma sees a curse. You see a loose screw. The game never tells you who's right — the SKEPTIC ⟷ BELIEVER dial just keeps sliding, and it decides which of the 3 endings you get.
How to play
Hide every valuable before Aunt Salma notices it. If she compliments one, you get a slow-mo Mashallah Moment — one last chance to grab it or break her line of sight before the crash.
- WASD / Arrows — move
- E — interact (hold E to pull the TV cover)
- Space / Enter — advance dialogue
- Mouse — rotary phone & plug board mini-games
- A/S/D/F — radio tuner
- Esc — leave a mini-game
Failing never ends the run — the dial slides toward BELIEVER and you retry. Your total across all five missions picks your ending: Skeptic, Mystery, or Believer.
Features
- 5 handcrafted missions, each with its own trick: carry the gold, cover the TV in place, silence a chiming heirloom clock, brew karak to deafen a fridge raid, and a 3-treasure yard finale.
- The dual-take beat — every disaster is captioned two ways at once: "THE EYE!" vs "COINCIDENCE." You decide.
- A real stealth aunt — visible sight cone, patrols, noise she investigates, distractions she falls for.
- Kuwaiti Arabic dialogue (RTL) with English HUD, and proverb cards that refuse to take a side.
- The house takes a side even if the game won't — the light itself cools as the family's belief rises.
Tip: watch her cone, not her. And in Level 3, leave Grandpa's photo out until the clock is safe — Grandma gets… distracted by it.
Credits
- Game, design & writing — abdalla121
- special thanks to the people i love.
- Built with Godot 4.7 + Claude Code (AI pair-programmer: code, placeholder art, writing assistance)
- Fonts — Tajawal & Cairo (SIL Open Font License, Google Fonts)
- Cardboard box model — Poly Haven (CC0)
- SFX — Pixabay (universfield, freesound_community, Dragon Studio, alexis_gaming_cam, freesoundsxx, litupsubway, saboteurcomics, scottishperson, stu9 — Pixabay Content License)
- Music — AI-generated
- Textures — own/AI-generated photo textures
- Radio-tuner mini-game inspired by the jam game Facts & Futures, rebuilt from scratch
Made for KNGD Game Jam 2026 · theme: ILLUSION · July 2026
Known issues
Windows may show a SmartScreen prompt on first run (unsigned jam build) — click More info → Run anyway.
| Status | Released |
| Author | abdalla121 |
| Genre | Puzzle |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





